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Adobe After Effects Training

Adobe After Effects is a digital motion graphics and compositing software published by Adobe Systems, used in the post-production process of filmmaking and television production. Its main uses are the origination of 2D and 2.5D animation, visual effects compositing and finishing (image adjustment, color correction etc.)

In this course, we will cover Animation, Refining Polygonal Models, Creating Materials, Applying Textures and Rendering using Maya.

Few practical Adobe After Effects based projects at the end of the course will ensure that you can apply Adobe After Effects on your motion graphics projects.

AFTER EFFECTS USER INTERFACE AND ANIMATION

  • what’s a project file & what’s in it?
  • tools & panels
  • workspaces

BASIC ANIMATION

  • transform properties of layers
  • keyframing: making element move
  • importing Photoshop & Illustrator files

INTERMEDIATE ANIMATION

  • in depth Keyframe manipulation & interpolation
  • graph editor
  • Motion Sketch/Smoother
  • Auto-Orient/Motion
  • blur
  • roving
  • Keyframes,
  • Anchor Point/Pan Behind Tool
  • panning a large graphic: technique
  • hold Keyframes

LAYER CONTROL

  • keyboard shortcuts
  • quality
  • SlipTool,
  • sequence layers
  • Solo Switches
  • looping footage
  • image sequences
  • Frame Rate vs. Time Stretch
  • blending Modes
  • effects & Solids with Blending Modes
  • effects & Presets Panel
  • adjustment layers

TRANSPARENCY

  • Masks
  • Shape
  • Feather
  • Expansion
  • Masking with the Pen Tool
  • Bezier curves,
  • Mask Shape Interpolation
  • Mask modes,
  • Mattes and Stencils
  • Mask shapes
  • Type and Titles*
  • simple Rules of Titling
  • basic text
  • text animators/range selectors
  • Randomising
  • applying & saving text animation presets
  • per character animators

NESTING

  • precomps
  • editing Precomps,
  • locking panels
  • render Order
  • how After Effects put it all together

EXPORTING FILES

  • render Queue
  • export As/Same Frame As
  • pre-render

KEYFRAMES

  • different types of Keyframe
  • velocity
  • Keyframe shortcuts
  • Keyframe graph editor

TYPE DRAW, PAINT

  • all About Alphas
  • working with Photoshop
  • dots, pixels & Inches
  • working with Illustrator
  • plugging in Type

THE MATRIX

  • Particle Playground

MORE ON EFFECTS

  • production Bundle Effects Round-Up
  • compound Effects

ANIMATION ASSISTANTS

  • additional Assistants
  • motion Fun
  • express Yourself
  • animation & behaviour presets

KEYING

  • using Keylight

TIME AND TRACKING

  • time Remapping
  • time Games
  • on Stable Ground
  • motion tracking
  • time warp

EXPRESSIONS

  • writing a simple expression
  • linking expressions to motion track

WORKING WITH 3D

  • cameras
  • lights
  • 3D layers

NLE INTEGRATION

  • integration 101
  • integration with Nonlinear Editing Systems

FORMAT ISSUES AND RENDERING

  • video issues
  • playing the field
  • 3:2 pulldown
  • luminance & IRE issues
  • working with D1/DV NTSC
  • working with widescreen
  • pre-rendering & proxies
  • advanced ‘Rendering-Render Farm Concept’
  • what’s Your Preference?
  • The ‘Secret Preferences’

Muhammad Fahid