Adobe After Effects is a digital motion graphics and compositing software published by Adobe Systems, used in the post-production process of filmmaking and television production. Its main uses are the origination of 2D and 2.5D animation, visual effects compositing and finishing (image adjustment, color correction etc.)
In this course, we will cover Animation, Refining Polygonal Models, Creating Materials, Applying Textures and Rendering using Maya.
Few practical Adobe After Effects based projects at the end of the course will ensure that you can apply Adobe After Effects on your motion graphics projects.
AFTER EFFECTS USER INTERFACE AND ANIMATION
- what’s a project file & what’s in it?
- tools & panels
- workspaces
BASIC ANIMATION
- transform properties of layers
- keyframing: making element move
- importing Photoshop & Illustrator files
INTERMEDIATE ANIMATION
- in depth Keyframe manipulation & interpolation
- graph editor
- Motion Sketch/Smoother
- Auto-Orient/Motion
- blur
- roving
- Keyframes,
- Anchor Point/Pan Behind Tool
- panning a large graphic: technique
- hold Keyframes
LAYER CONTROL
- keyboard shortcuts
- quality
- SlipTool,
- sequence layers
- Solo Switches
- looping footage
- image sequences
- Frame Rate vs. Time Stretch
- blending Modes
- effects & Solids with Blending Modes
- effects & Presets Panel
- adjustment layers
TRANSPARENCY
- Masks
- Shape
- Feather
- Expansion
- Masking with the Pen Tool
- Bezier curves,
- Mask Shape Interpolation
- Mask modes,
- Mattes and Stencils
- Mask shapes
- Type and Titles*
- simple Rules of Titling
- basic text
- text animators/range selectors
- Randomising
- applying & saving text animation presets
- per character animators
NESTING
- precomps
- editing Precomps,
- locking panels
- render Order
- how After Effects put it all together
EXPORTING FILES
- render Queue
- export As/Same Frame As
- pre-render
KEYFRAMES
- different types of Keyframe
- velocity
- Keyframe shortcuts
- Keyframe graph editor
TYPE DRAW, PAINT
- all About Alphas
- working with Photoshop
- dots, pixels & Inches
- working with Illustrator
- plugging in Type
THE MATRIX
- Particle Playground
MORE ON EFFECTS
- production Bundle Effects Round-Up
- compound Effects
ANIMATION ASSISTANTS
- additional Assistants
- motion Fun
- express Yourself
- animation & behaviour presets
KEYING
- using Keylight
TIME AND TRACKING
- time Remapping
- time Games
- on Stable Ground
- motion tracking
- time warp
EXPRESSIONS
- writing a simple expression
- linking expressions to motion track
WORKING WITH 3D
- cameras
- lights
- 3D layers
NLE INTEGRATION
- integration 101
- integration with Nonlinear Editing Systems
FORMAT ISSUES AND RENDERING
- video issues
- playing the field
- 3:2 pulldown
- luminance & IRE issues
- working with D1/DV NTSC
- working with widescreen
- pre-rendering & proxies
- advanced ‘Rendering-Render Farm Concept’
- what’s Your Preference?
- The ‘Secret Preferences’